I'm testing my App on a Samsung Galaxy Note Tablet 10.1 running the AppGameKit Android App, it connects, receives and runs the game beta just fine. The game itself also works fine in the AppGameKit IDE.
What it doesn't do .... is migrate over to the Tablet any of my Animated Sprite Sheets, which are composite PNG files or any of my BMP files which I also use for animation.
I've even tried a demo file of Van_B to see if it was me, and that had similar problems as well. The water animation (BMP files) never made it over and ended up being X's .(Attached for download)
Has anyone had similar issues and resolved them? What am I missing?
Many thanks in advance!
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From the Desk of Prof Versaggi ...