Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / ultrabook touch and sensor beta files are up. Download them.

Author
Message
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 11th Nov 2012 19:49
Noticed that the files are up.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Auger
13
Years of Service
User Offline
Joined: 21st Aug 2011
Location: Out There
Posted: 11th Nov 2012 19:53
Oh cool! Going to download and test them out now.


Auger
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 11th Nov 2012 20:04 Edited at: 11th Nov 2012 20:06
The update is only for T1

no support for T2

I get told all the time that T2 is well supported, yet....
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 11th Nov 2012 20:12
Quote: "I get told all the time that T2 is well supported, yet...."

Tier 2 works great, when they give us good templates. Which they haven't for a while and I cannot get anything from v108<x> to successfully compile and link. I can create a template that compiles, but it won't link because of missing libraries.

We really hope they fix this problem. We keep complaining about it.

Cheers,
Ancient Lady
AGK Community Tester
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 11th Nov 2012 20:16
but my ultrabook refuses to run my kingston flash drive so i cant test my game either

The ultrabook we got is a mess.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
The Zoq2
15
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 11th Nov 2012 20:18
Indeed, my wifi has stopped working on mine, other than that, it has randomly restarted during the night and my fans have started to sound weird.

Hopefully the sensor commands will work though
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 11th Nov 2012 20:28
Ancient Lady, the latest update with sensors is only for T1, how can you say that T2 works great?!!!

Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 11th Nov 2012 20:32
Quote: "how can you say that T2 works great?!!!"

I mean when there is a working T2 setup for a version. v1076 works just fine across all platforms.

For v1082, I was able to get T2 working for iOS/Mac and Android. It is, sadly, only in Windows that v108<x> doesn't work for T2.

And we keep telling them that and we keep not getting a working v108<x> Tier 2 setup.

I did NOT mean that T2 works in v108<x> across the board.

Cheers,
Ancient Lady
AGK Community Tester
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 11th Nov 2012 20:52
yes 1076 works great i use that on win, android and ios.

108 T2 never worked on windows since we have missing files. Paul said HIS setup works fine
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 11th Nov 2012 21:55
Quote: "Paul said HIS setup works fine"

But he clearly has the libraries needed to link (that is the main problem). If they would include those libraries in the v108 delivery, it should be enough to build T2.

Cheers,
Ancient Lady
AGK Community Tester
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 12th Nov 2012 10:35
true, they should keep a vanilla Virtual Windows and test a bit
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 12th Nov 2012 12:09
Does anyone know how to detect if the screen is a touchscreen? I used getMultiTouchExists() on Windows 7 with a standard screen, and it returned "1" so this isn't a valid test.

Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 12th Nov 2012 16:51
Windows 7 has touch screen capability. So, I suspect the getMultiTouchExists() will return 1 even if the hardware does actually support it.

The hard part is getting Windows to narc on the monitors and say what they can do. I have two monitors (on all but my portable computer) and one is a touch screen and the other isn't (Windows doesn't support dual touch screens). Yet the device mangler (deliberate spelling) just reports both as generic plug and play and doesn't say anything about capabilities. It appears to only talk about the capabilities of the display card they are attached to. The touch screen monitor uses a USB connection to report touches, acting like a mouse.

Cheers,
Ancient Lady
AGK Community Tester

Login to post a reply

Server time is: 2024-11-24 01:34:09
Your offset time is: 2024-11-24 01:34:09