Quote: "Can the developer create a non-export demo?"
The issue with allowing for a demo is, people could tweak the particle settings to their liking and then open FPSC and manually input the values themselves. I'll eventually be creating a few videos to demonstrate the product.
Quote: "Can these be used in DBP? seems kind of bad if you cannot..."
The program was specifically made for use with FPSC. Though, I suppose a future update could provide an "Export to DBPro" feature. No promises though.
Quote: "will this particle editor work in reloaded"
When FPSC Reloaded is released, I'll aim to support it.
Quote: "and the licence"
Whatever particles you create with it you can use both commercially and non-commercially.
Quote: "I would like to buy this also but can anyone tell me if this is version specific?"
Unfortunately you will need to be using at least V117, this is because particles were not added until then.
Quote: "Save and load isn't an option only export which kinda defeats the purpose for me"
I avoided adding "save" and "load" functions since any exported particles can be reloaded using the "Load Existing Decal..." feature.
Quote: "i would also like to be able to change the background colour as not all particles are brightly coloured and its difficult to see if a textures alpha channel is correct using a black background."
Thanks for the suggestion! I'll definitely be adding this in for the next update.
@All I've attached the manual from the product to this post, just in-case anyone wanted to look it over.
Sean