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Dark Physics & Dark A.I. & Dark Dynamix / [Dark Dynamix] Fluids?

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Onyx
20
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Joined: 10th Nov 2003
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Posted: 16th Nov 2012 17:15
I am interested in what capabilities DDyn has for simulating fluids.

Do you have any example applications that show a fluid moving from one container to another?

I would like to create many different containers, then have a simlulated fluid flow through them depending on where they are placed.
Onyx
20
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Joined: 10th Nov 2003
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Posted: 24th Nov 2012 02:45
Ok, it's been a week. Can the author of Dark Dynamix please respond?
Matty H
15
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Joined: 7th Oct 2008
Location: England
Posted: 24th Nov 2012 20:42
Sorry, I read this and was meant to respond but forgot

You can simulate fluids in the way you describe but probably not in a real time application, unless you implement a very efficient rendering technique.

Dark Dynamix(and PhysX) does not concern itself too much about how the fluid particles are drawn, there are so many different ways to draw fluids, ranging from very fast but not too realistic looking, to non-real-time but completely realistic fluids, for the latter you would need to be good with shaders.

Dynamix comes with a fluid example which simulates blood sticking to and sliding down a wall.

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