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Newcomers DBPro Corner / Multiple Character Animations

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Jorcee
12
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Joined: 24th Jul 2012
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Posted: 23rd Nov 2012 20:34
I am working on a little project, and I have my character standing still and running. But I need an animation for an attack. How would I make it switch to an attack animation from the walking animation?

The idle is just a paused walking.

Any answers will be much appreciated.
TheComet
17
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 23rd Nov 2012 21:26
You can use the command loop object or play object with extra parameters:



So, if the object needs to attack, just tell it to play its animation from the start of the attacking animation to the end of the attacking animation.

TheComet

Jorcee
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Joined: 24th Jul 2012
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Posted: 24th Nov 2012 20:57
I tried to do the start frame,end frame but the problem is that I am using a model from DarkMatter. All of the animations for walking and such are all in separate files. Each of which has to be loaded as a separate object.
Phaelax
DBPro Master
21
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Joined: 16th Apr 2003
Location: Metropia
Posted: 25th Nov 2012 06:35
Lookup append object.

"You're not going crazy. You're going sane in a crazy world!" ~Tick
TheComet
17
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 25th Nov 2012 07:42
That's the command.

Basically, you load the object, and then you can use append object to load the animation data from another file and add it to the existing object. This would be how you use it:



Afterwards you can use the object just as I described in my post above.

TheComet

Jorcee
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Joined: 24th Jul 2012
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Posted: 27th Nov 2012 00:34
Awesome! Thank you for helping me out with this.

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