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FPSC Classic Product Chat / Problem with textures.

Author
Message
JohKoh
FPSC Reloaded Backer
14
Years of Service
User Offline
Joined: 24th Oct 2011
Location: Finland
Posted: 25th Nov 2012 19:20
Hello. I have an problem with textures. My model what I made is white and it doesn't show the texture. I did UV-mapping and other stuff but still...
I'm using FPSC v.1.19.009.
Does anyone have some kind of idea how to fix this?
Sorry for my bad english!

-you mess with the best, you die like the rest-
-medal of honor-
Fenwolf
14
Years of Service
User Offline
Joined: 24th Oct 2011
Location: United States
Posted: 27th Nov 2012 00:48
Check your fpe file to assure that it points to the texture. Ideally you should have the x file, fpe file and texture in the same folder.

Life is about living.
mnemonic
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden
Posted: 27th Nov 2012 23:17
try to do as Fenwolf suggested. And,,, hmmmm,,, I had this problem long ago,,, don't remember how I fixed it. Maybe a re-install of FPSC or did i run FPSC cleaner

www.memblockgames.com
JohKoh
FPSC Reloaded Backer
14
Years of Service
User Offline
Joined: 24th Oct 2011
Location: Finland
Posted: 28th Nov 2012 14:02
Everything seems to be ok... so problem is not in fpe file. And yes I have the x-,fpe- and texture file in the same folder. Maybe I try that FPSC cleaner...?

-you mess with the best, you die like the rest-
-medal of honor-
Bejasc3D
17
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Down Under
Posted: 29th Nov 2012 14:26
try deleting you .bin and .dbo (i think it's dbo) files. FPSC Cleaner will do this. It may take some time, as it will do it for every asset in your FPSC directory, but its good to do it regularly.
Also, make absolute certain that its pointing to the texture in the correct location (as you said in the same folder, so it should point to that folder) and that the extensions match (e.g it isn't pointing to texture.bmp, when its actually texture.jpg)

Pirate Myke
16
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 29th Nov 2012 16:46
Looks like you assinged vertex colors in the models. Strip them out and re export the x file.

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