yes , Memblock commands, reminds me of the old peek and poke days, when a screen was just a row of bytes stacked on top of each other and you peeked and poked till your screen looked purrty,
or ya used LDA and STA in assembler. same diff only way faster.
Would be nice to just screw with an images bits in memory then send it to the Video device.
but we will need bit mixing commands like:
XORImageBit(SourceBit,DestBit[,x,y])
ANDImageBit(SourceBit,DestBit[,x,y])
ORImageBit(SourceBit,DestBit[,x,y])
same with full images....
XORImage(SourceImage,DestImage[,x,y])
ANDImage(SourceImage,DestImage[,x,y])
ORImage(SourceImage,DestImage[,x,y])
CopyImage(SourceImage,DestImage[,x,y])
masking commands would be handy also, just a thought.
Keep up the good work guys!.
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