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AppGameKit Classic Chat / quick question about agk and multiplayer

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SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 2nd Dec 2012 20:08 Edited at: 2nd Dec 2012 20:11
can a network thats created with agk be able to have a darkbasic client connect to transmit files?

is this possible? and only needs to be local area network...



what i want to do is beable to move QmidiStudio files back and forth using the playbook and my windows 7 pc

(written in darkbasic)
qmidistudio on windows 7 will connect to the playbook via wi-fi
(written with agk)
qmidistudio on play book will host and transmit files back and forth

again....is it possible to do this

SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 2nd Dec 2012 20:16
also....if this is not possible...

is it possible to write files into the shared directories....eg the music folder of my playbook?

Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 2nd Dec 2012 22:15
I think it has sort of been established that AppGameKit and DarkBasic network communications doesn't work. I could be wrong, but the question has been asked before.

And it is not possible to write files to shared directories with AppGameKit apps in Tier 1.

In Tier 2, you might be able to do stuff using non-AGK file handling in Windows.

Cheers,
Ancient Lady
AGK Community Tester
SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 2nd Dec 2012 22:46
ok....well what i will do is make another agk app to transmit files i guess..... but bummer anyhow.. I will make a windows utility to pull and send files from playbook then.

(should work fine)


oh!....should be possible to send from playbook to playbook aswell....thats good news! (i will definetly use that too)

thanks for the answer

SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Dec 2012 00:39
ah....somethin to point out...


i cant seem to refresh my files in the current folder if i delete something....i did however try b=SetCurrentDir(".") and that seemed to do the trick or else the files never refresh and the files you just deleted will still be showing when you go to open/save

now is that the correct way to reset it?

i know ".." is to drop down a directory.....hopefully "." just refreshes it.

(found no problems using that so far)...

SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Dec 2012 01:40
Almost got her done


few more things to code and i should have this released on playbook next week.(submitted anyways)

-wi-fi file sharing
-copy/past tools
-channel changing
-instrument selection


im realy flying along with this and i think im gunna be using this more than my version on windows


SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 6th Dec 2012 04:29 Edited at: 6th Dec 2012 04:30
oh 1 last question about multiplayer.....does it support bluetooth?

eg. direct playbook to playbook interaction without wifi?

If not is there plans in the future? i guess if there was not for playbook......doh!

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