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FPSC Classic Product Chat / Is there a way to drop your weapons?

Author
Message
Dragon slayer
19
Years of Service
User Offline
Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 2nd Dec 2012 20:59
I made a small level kind of like an indoor rifle range. There are 6 WW 11 weapons and 6 sifi. I made a building and put 6 walls dividing each weapon station. I go in, shoot the first weapon. When I am finished with it I want to put it back on the table.

How do you do this? when building a test level the screen that comes up shows player commands and it says the right mouse button is take/drop/zoom. It does not drop anyone know anything about this? I am using v 1.19. Thanks

Dragonslayer
Dark Frager
16
Years of Service
User Offline
Joined: 16th Mar 2010
Location: The Void.
Posted: 2nd Dec 2012 22:33
Do some searching on the forum. I believe there is a script that lets you swap out weapons but not pick them back up iirc.

Oh come on. We're trying to talk with sigs here and you rudely interrupt.
Dragon slayer
19
Years of Service
User Offline
Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 2nd Dec 2012 22:37
I did that. I just want to put the weapon down after I use it.
ncmako
14
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 3rd Dec 2012 01:29
Hi Dragon slayer
I think what your looking for is an action called "removecurrentweapon". This removes the players current weapon and removes it from the weapon slot.
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 3rd Dec 2012 01:33 Edited at: 3rd Dec 2012 01:34
That's probably what he wants; but, he also wants to be able to put the weapon back on the table. I'm not sure that can be done. Blackfox?

ncmako
14
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 3rd Dec 2012 02:35
Yes, the "removecurrentweapon" just removes the weapon. My work around was to have it respawn again at original location.Thats the best I could do, but works.
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 3rd Dec 2012 03:42
I thought you probably would need to do a work-around. If it works then it works.

Dragon slayer
19
Years of Service
User Offline
Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 4th Dec 2012 01:30
I probably will, I will try when I get more time. During the week I don;t have a lot of time!

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