Hello everyone! I have been playing around with this terrain software called LT3D that produces good quality terrains. When I export the terrain it exports a .obj file, and a texture. The texture I export is 8192X8192 resolution and the terrain (by scale) is 60km by 60km... course I can always scale the object in agk. The problem I am having is when I tell my agk game to load the texture as an image and texture the terrain object, which is loaded in, it gives me an uncaught exception! I don't know if it is the size of the image or not, or if it is something else. Yesterday I tried a lower res terrain and worked fine! The question is, is there a way to fix this without putting the low res terrain in the game? will I have to transfer to tier 2? Thank you everyone for your help
p.s. I am running on windows 7, tier 1 v1.083 beta, computer with 8GB memory and with i7 quad core.
hello there!