So I don't know if anyone else has uploaded an App in the last month but I have.
My App
Holiday Cheer may not look enticing to a bunch of male programmers but you should have seen the female's I beta tested it on!
I swear more than one of them took my phone from me and told me to come back later, they loved it!
Also its Christmas and this is a HOLIDAY game.. instant sales right?
When my game was released it did
NOT SHOW UP ON THE NEW APPS area!
I checked in the Apple Developer forums and it turns out almost no one's apps are.
Apple has a new search engine and they are only featuring the top 200 App's roughly.
Most apps will now only be found if your user can find it in a search.
Unfortunately I have sold ? less than 10 copies the first week , which is exponentially smaller sales.
This means Apple is focusing on the big game developer and cutting out Indie's in my opinion.
It is strongly making me reconsider my current focus on the iOS market. All of a sudden Apple is a ghost town as far as my App's are concerned.
Any initial buzz I could hope to get from the new apps section is gone from this point forwards.
Has anyone else been hit by this yet?
Did you experience a dramatic drop in release sales?
Honestly the only thing that makes me want to bother to submit further release at all is :
A) I already paid my developer fee
*AND*
B) AppGameKit makes it so that if I already wrote it compiling on iOS is easy
If those two conditions did not exist together I would just go ahead and stop developing for it right now.
Any one have any information that makes this situation look any more pleasant?
Any thoughts to share?