here for you: this must be in the mainplace of the door and put the entity name in the ifused field
;Artificial Intelligence Script
;Header
desc = Use Door (Push Open and Push Closed) and activate entity
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\pressentertouse.tga,hudname=usedoorprompt,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=60:hudshow=usedoorprompt,hudfadeout=usedoorprompt
:state=10,plrdistwithin=60,plrusingaction=1:activate=2
:state=10,activated=2:state=1,activateifused=1,setframe=0,sound=$0
:state=1:incframe=0
:state=1,frameatend=0:state=2,coloff
:state=2,plrdistwithin=60,plrusingaction=1:activate=0
:state=2,activated=0:state=3,sound=$1,colon
:state=3:decframe=0
:state=3,frameatstart=0:state=10,setframe=0
;End of Script
and for the entity main:
;Artificial Intelligence Script
;Header
desc = on after activation
;Triggers
:state=0:coloff,setalphafade=0,state=1
:state=1,activated=1:colon,setalphafade=100
;End of Script
Hope now is everything clear(if not just ask)
you need a script? I need useful requests at the moment!
http://forum.thegamecreators.com/?m=forum_view&t=200918&b=23