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AppGameKit/AppGameKit Studio Showcase / Street Karate Fighter

Author
Message
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 11th Dec 2012 20:57


Developed to remember how the old style gameplay was more funny and important than the new generation 3D graphic.
It is a great 2D fight game with an incredible gameplay in only few megabytes.

Features :
- 14 Levels
- Great gameplay
- World High Scores saved online
- Special moves

Some promo codes for you:
R37KXXTW6JJF
AMW66K7MRYT7
M6PJJNKNYA93
3JX76Y9A4HN9
NTFENWAYKKA3
P4NPJYF96XWL
ETFMER4LPFJW
HA76W4YWL6FY
7MP977A9L4A9
37J9AL6L46MY

Long life to Steve!
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 11th Dec 2012 21:21
Memorys of ik+ on c64 and amiga comes to mind

Only suggestion is that the players seam to blend to much with the background?

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Funnell7
13
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 11th Dec 2012 22:02
I remember this one from 'DF', you had much luck with it?

Have you ported it over to AppGameKit now?
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 12th Dec 2012 02:47
Hi Funnell, yes. It always sell about 4/5 a day on iOS and 4/5 a day on Mac.
What i learned with Apps is that some of them need more time to grow up in the ranking.
The trick i used with this is to never give it for free.
The next update for this game will be new characters and the Multiplayer.

This was the first game i developed under DF and ported immediately in AGK.
Musics are mine, done with my synth.

Long life to Steve!
Funnell7
13
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 12th Dec 2012 11:31
Excellent! Good work... You really are an app making machine!

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