Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / DBP Coding Challenges Respawn

Author
Message
Libervurto
20
Years of Service
User Offline
Joined: 30th Jun 2006
Location: On Toast
Posted: 18th Feb 2013 07:59
@Ashingda - cool thanks. I'd recommend sticking a sync rate in there as I was getting about 3000fps and zoomed a lightyear away from the tree after tapping w!
The tree wouldn't look out of place in that game you were making for ingacremo.

Vee
13
Years of Service
User Offline
Joined: 12th Feb 2013
Location:
Posted: 22nd Feb 2013 00:33
that looks amazing ashingda!
C'mon people, still time left to participate! It's about entering and having fun coding, not necessarily winning

Here's a little entry from me as well, i call these 'creepy trees', i'd like to implement them in a game eventually
Vee
13
Years of Service
User Offline
Joined: 12th Feb 2013
Location:
Posted: 25th Feb 2013 13:07
Okay, Ladies and Gents..
this may come as a surprise for many, but the coding challenges-Oscar this week goes toooo the one and onlyyyy:

Ashingda 27!

Great Entry! I like the love to detail that has gone into it, e.g. the branches with their shaded leaves. I like the clear structure of the program and that you can watch the creation of the pieces that make up the tree.
One thing i think could be improved is the code-structure. You could try to manage the tree-creation in functions rather than Subs, then you could implement the code more easily in other projects.
The result is a beautiful, realistic, procedurally generated tree, that could be wonderfully implemented in a game!

Congrats
Phaelax
DBPro Master
23
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 25th Feb 2013 19:45
I forgot about the challenge!

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Ashingda 27
18
Years of Service
User Offline
Joined: 15th Feb 2008
Location:
Posted: 28th Feb 2013 19:23 Edited at: 3rd Mar 2013 06:06
NEXT CHALLENGE

Do something with structures it can be walls, buildings, something non-organic that usually gets placed on a terrain or a scene of a place/area or even generate a whole city. Have it nice and clean or all broken in ruins.

It can be as simple as a blocky 2D castle or a basic cube textured as a house to an interior of a spacecraft. Make it how ever way you like.


Deadline: 14 Mar 2013 (2 Weeks..)

Login to post a reply

Server time is: 2026-07-07 02:40:33
Your offset time is: 2026-07-07 02:40:33