I feel like such a noob, but for some reason I'm unable to load anything from my media folders. (Or in fact, anything which should be created with the write commands)
My folder structure is as follows:
<root> (Which contains the .exe file)
\ <media> (Which contains all resource folders)
|\<textures> (Which contains my textures
)
If I load an image like so: Img = LoadImage( "textures/image.png" ) Like in previous versions, my error trapping code is triggered saying it cant find the image.
Has the default location been changed?? Likewise, what about accessing files with the read and write commands?? I'm having no luck with previously working programs there either!
*edit* If I load the image like so: Img = LoadImage( "/textures/image.png" ) ((note the leading slash)) then AppGameKit complains that it 'failed to load image'
This is an AppGameKit error, which means my own error trapping code has succeeded meaning AppGameKit found the image!
WTF am I doing wrong!!! lol
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