You will be doing a lot of rebooting in that case.
In Tier 1, you do all of your development in the Windows AppGameKit IDE and create the app byte code file. That file and all of your media need to then be transferred to your Mac 'box' to be included in your Xcode project (as per instructions repeated in
this post). Or use the video PaulTR listed in his second post on the thread.
One way or another, you will need to copy the AGK/IDE directory from your Windows 'box' to your Mac 'box'.
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master