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AppGameKit Classic Chat / Game AI, a tiny library (T2)

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george++
AGK Tool Maker
17
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Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 7th Jan 2013 21:19 Edited at: 30th Dec 2014 16:05
Hi guys,
Recently I had the time to implement a tiny library introducing some basic AI behaviours for the AGK.
You can download the lib and try it by yourself.
The code is ridiculous simple because I want to focus on the usage of the functions
All you need to do is to include two header files in your code and the libraries in your linking
For the usage please read the "Steering.h" file


If you don't understand how it works then it is better for you to look at the interpreter
I've plans for more behaviours, in order to make this library useful for your game projects.
It is, and will remain, pure C/C++ code and it can be used by other platforms except the AGK
Any comments are welcome

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Mobiius
Valued Member
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Posted: 8th Jan 2013 02:21
Perhaps a youtube video showing it at work??

I live for video games! (And beers, and football, and cars!)
See what I live for here: [url]http:\\www.TeamDefiant.co.uk[/url]
bjadams
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Posted: 9th Jan 2013 00:42
looks interesting

george++
AGK Tool Maker
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Location: Thessaloniki, Hellas
Posted: 9th Jan 2013 09:36
Files have been updated. New 'wander' behaviour.
george++
AGK Tool Maker
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Posted: 11th Jan 2013 22:31
New update, new 'obstacle avoidance' behaviour.
Please let me know, if you are interested this lib, if there are problems in use, in order to continue update with new behaviours.
bjadams
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Posted: 11th Jan 2013 23:15
please continue to update, as i plan to be using AI in the coming times, and will for sure check this lib

thanks
george++
AGK Tool Maker
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Posted: 12th Jan 2013 08:18
@bjadams: Thank you for your feedback.
george++
AGK Tool Maker
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Posted: 12th Jan 2013 21:47 Edited at: 12th Jan 2013 22:04
New 'wall avoidance' behaviour added
george++
AGK Tool Maker
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Location: Thessaloniki, Hellas
Posted: 15th Jan 2013 11:54 Edited at: 15th Jan 2013 11:56
"Catch me if you can..."
New 'hide' behaviour added.

EDIT: I made some changes in the ordering of the parameters because in some functions are many and some kind of grouping is necessary.
7RS
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Posted: 15th Jan 2013 14:28
Nice job.

http://www.7ravenstudios.com
https://www.facebook.com/pages/7-Raven-Studios/102567824318?ref=hl
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george++
AGK Tool Maker
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Posted: 17th Jan 2013 19:40
Hi friendly community.
The library has been updated. The 'FollowPath' behaviour added
bjadams
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Posted: 18th Jan 2013 21:45
love the steady stream of updates

keep it up
george++
AGK Tool Maker
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Location: Thessaloniki, Hellas
Posted: 18th Jan 2013 22:18 Edited at: 18th Jan 2013 22:19
thanks bjadams!
Did you have the time to test the library? did you have any issues?
george++
AGK Tool Maker
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Posted: 19th Jan 2013 09:09 Edited at: 19th Jan 2013 09:16
Are you interested in implementing battle formations? then the 'Offset Pursuit' behaviour might be helpful for you
Well that's all folks!
This is the last update. I hope that this tiny library will help you a bit.
bjadams
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Posted: 20th Jan 2013 20:02
not yet, but will test soon

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