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DarkBASIC Professional Discussion / Scrolling Text (Full information inside)

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Jachan19
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Posted: 12th Jan 2013 08:17
Before you post something like "Go look through forums, they should have your answer already" or "Look through youtube" or "google around", I have to tell you the truth... I already did that with a week, =/ Only 75% of the completed answer I look for is all I can find. Yes, 75%...

I know how to scroll the texts in different ways, except the 25% one which that's the missing piece... But first, I should let you guys know what did I know about the scrolling things before start questioning you about the missing 25% part.

First of all, I saw few topics / answers about this --> This simply required LEFT$(string, #) with the loop to increase the #... You will see what I mean once I start question you my real question soon, just for now to take a look. From start with 0%, this increase pretty little which it's not "exactly" what I want but nice to know about it though. Result: 10%


Next, the major scrolling text that scrolls from side to side, such as this (in the code box) as well as somewhere huge percent to increase the answer's results, 75%. This code box below is the one I want mostly, even though it have to be "DEC" instead (I copied somebody's example, to mind you)...


Now... See? I tried my best to look around to learn before post the question randomly but still, I can't find the one I really want, so I am posting this here. And also, I want to post the video to show you what I really want but they had fun to play around TOO FAST which no time for you to take a look, UNLESS you own the game called "Final Fantasy 13" which you should able to understand what I am about to tell.
Either you do own that game or not, I could just explain it out anyway... Here, the image to show you what it looks like. http://image.gamespotcdn.net/gamespot/images/2009/253/950899_20090911_screen003.jpg (Yes, i know it's in japanese language, I just can't find the good one, just bear with me...)
Notice the top where it said "Help" and the texts next to it (right to it)??? My problem is up there... From my LEFT$ command's example, it's too longer sentence for the display (i already know the display size to change, I already chose 800 x 600 since it's just good enough to fit my whole computer's screen-height)... But in that FF13 game, it does scroll like the second codebox (moving text from side to side)... But the problem is this; When scrolling from THAT spot in that picture, the "Help" symbol (included "?" mark) are acting like to eat the text up while the rests that are outside of the screen are now revealing the complete sentence... Like this... (I am just sizing this as a LITTLE screen for this to start with)
Help: The woman is making the breakfast for her chi
(When scrolling-time starts activate to scroll, it goes like this in few seconds later)
Help: kfast for her children with the eggs and baco
(Continuing scrolling)
Help: gs and bacons. She places them on the plate a
(Still scrolling but finally last time)
Help: on the plate and passes them to her children.

Do you get what I mean? You don't see any remaining text in the left of that "Help" when scrolling... It just "eats" the letter to letter.
Anybody have a knowledge of the command / function (I might need this function much better though) for this missing-25% problem I am having this trouble to help? I would be so happy to know how to do it so because I really need it so badly for my RPG game (Yes I know, it's pretty HARD task... but it does not mean it's "impossible" to do, anyway)
Thank you for taking your time to read my whole post... Sorry if it's "too long",

P.S.: Yes yes yes, just don't ever bother me about my bad grammar. I have heard that like trillion times in every month (you DO know what I means). Just don't bother me about my grammar, please... This is not a fanfiction story, so don't get off the current subject unless you pretty hate my grammar which it's okay for you to leave anyway...
Jachan19
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Posted: 12th Jan 2013 20:40
Never mind! It was actually using with Right$ Command! =D How careless I am! xD

Thank you for your no-help replies! >.>
This topic had been closed from now... Would you, please, close this topic, admin? o.o

Record of views: 4 by me and 17+ by everybody else
Record of replies: 2 by me and 0 by everybody else
MrValentine
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Playing: FFVII
Posted: 13th Jan 2013 01:39
I went through your past posts, and I think you need reminding of this post

Learn to have some patience and BE POLITE...

I too played those games which you wish to create, but it appears as if you do not take ADVICE properly, and nor do you appear as somebody I would like to work with, as your posts and responses are a bit too OTT and rather conflicting at every step...

Sorry but I would have loved to work on this with you, I even can create the maps you require... but I guess I will avoid you until things improve...

Good luck, a shame really I love FFT to bits... guess I will have to make it myself...

Libervurto
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Location: On Toast
Posted: 13th Jan 2013 03:55 Edited at: 13th Jan 2013 03:55
People don't point out your bad grammar to put you down, it's hard work for us to decipher what you're trying to say. I don't know if English is your native language but passing off grammar as unimportant doesn't help anyone, least of all you. Maybe that has something to do with you getting no replies... and it had only been 12 hours.

Shh... you're pretty.
Phaelax
DBPro Master
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Posted: 13th Jan 2013 20:20
So you're upset that you only found 75% of the code you wanted and had to do the other 25% of coding work yourself? Be happy you got that much (and im pretty sure there are ample text scrolling demos on the forum). And you really must give more than an hour before you complain about a lack of responses.

Oh and a still image doesn't really help show how text scrolls like you want. A video of the motion in action would help us better understand.

Either way, good you got the problem solved on your own.

"You're not going crazy. You're going sane in a crazy world!" ~Tick
Jachan19
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Posted: 13th Jan 2013 21:07
Quote: "Phaelax: So you're upset that you only found 75% of the code you wanted and had to do the other 25% of coding work yourself? Be happy you got that much (and im pretty sure there are ample text scrolling demos on the forum). And you really must give more than an hour before you complain about a lack of responses.

Oh and a still image doesn't really help show how text scrolls like you want. A video of the motion in action would help us better understand."


I didn't say I am upset about 75% and have to work "myself" by 25%, I was asking for everybody's help / advice about the code I look for, not writing by "myself".
And also, I already mentioned about the videos that I > tried < to find the youtube video to show but many players are playing too FAST, no time for you to look what I want... If you want, go ahead and see if you can find one and post it here.

MrValentine, yeah you are right, sorry about that... I was just very vexing when I want to finish the game "ASAP" instead taking my time, you know? I will try to start be more and more patience and polite... even though I have a hard life to handle... =/ But I don't want to be banned though!
By the way, did you said about the part where to create the maps? Would it be like, 2D tileset maps? If so, I would like to learn how to do that because I didn't start this one yet... as well as the map-collision too.
Do you mean "Tactics" when you mentioned about FFT? If so, I would want to learn that game map too!

Again, I want to apologize everybody for my behavior with no polite or no patience either... I was just vexing at that moment when I tried to find the code / command i am looking for.
MrValentine
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Posted: 13th Jan 2013 23:44
Road to recovery, good stuff Jachan19

2D? nono 3D, you not played the original PSOne version? [I do believe there may actually be a SNES version but for me the proper original is the one on the PSOne]

I would use something like 3D World Studio as i bought it, but there is a free alternative which works in a similar way on the forums here called MapScape...

Basically my present approach would be to create cubic objects on a grid per map... and play about with their height dimensions and textures... and then create objects such as buildings etc on top and texture those...

For placement of characters... I assume it is a simple Array... using ray casts to get the height values and place the characters accorndingly...

Hope this makes sense and helps you get somewhere with it, I would love to see it take shape...

Jachan19
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Posted: 14th Jan 2013 00:15
Hi, Mr. Valentine. I tried to email you but it said your email address is not existed. Just a heads-up for you to know.

Nope, I use http://www.spriters-resource.com to collect Final-Fantasy sprites around, even though I had to find some different sites when not found (like, the crystals sprite which i found them last night)... Yes, that site are almost 100% sprites as 2D... I am just not that good at 3D things, sorry... It just add one more point, Z and also I have to take a look around MORE than 2D's where I would have to see if the 3D shapes has been perfectly moved or not... you know, the swinging-sword action, yeah? so yeah.

I will have you know this, I am using most sprites of PSP-remade Final Fantasy for this game program I am using, just the resize is the big thing to be different from PSP screen (too small height of PSP into 600 pixels height).
MrValentine
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Posted: 14th Jan 2013 00:43
Quote: "Hi, Mr. Valentine. I tried to email you but it said your email address is not existed. Just a heads-up for you to know."


I would not receive forum post updates if it did not >.< you must have made a typo... copy it and ensure it is exact... nobody has ever had an issue emailing me...

Quote: "I will have you know this,"


Just say 'I am using...'

Even the PSP version is 3D... but I think you mean the character images... You would simply use 3D planes as billboards... You can see the effect in my video for Volcanic Adventures...



Look at the blue flames, they are in a static positioning method, but you can see how you have 2D images being used in a 3D environment with animation...

Quote: "I am just not that good at 3D things, sorry..."


Try, is all I can say... the game you are attempting to create is 3D any how...

Quote: "Nope, I use http://www.spriters-resource.com to collect Final-Fantasy sprites around, even though I had to find some different sites when not found (like, the crystals sprite which i found them last night)... Yes, that site are almost 100% sprites as 2D..."


I will just say this... Copyright....... Create your own assets or purchase them from royalty free sites, DO NOT USE COPYRIGHTED MATERIAL specially not if you plan on distributing your work...

Hope that helps...

Jachan19
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Posted: 14th Jan 2013 01:01 Edited at: 14th Jan 2013 02:21
Actually, I did already that from the beginning. =/ It just said like that. Your email link (you can see that on your own posts anywhere on the bottom of each post) said " tgcforum [at] akaneaya [dot] co [dot] uk "... *checking again* ooooh! i typo "e" on your second "A" (Akene), sorry! hahaha.

*Watching that video* It looks nice... but even so, I would want to try 3D things but it's pretty too late because I made many plans for 2D things... But thank you though.
Yes, I know what you mean but that's one problem... that link of picture is Final Fantasy 13 itself, not my very own game program... This one is the game program i am writing --> My game program

Speaking of which, I already knew that it's illegal for the copyright from the very beginning... but I only use it for myself to play is all I can do. If i would want everybody play it, I could do my own ones to create anyway.
MrValentine
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Posted: 14th Jan 2013 01:42
Please do not post emails as they are typed on the forum as they get picked up by bots, and I would prefer to avoid spam mail...

use
Quote: "email [at] domain [dot] com"
instead... Please edit your last post to remove my email thanks...

About the legal system stuff, good to know

Your battle system reminds me more of SO2 and Grandia... and LSSSC...

Jachan19
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Posted: 14th Jan 2013 02:36
Sorry about that! I didn't know anything like that. o.o I now know to avoid, thank you again. I just edited it, is it good now?

Really? All i did was more like "convert" 3D into 2D FF13's battle system, so far... where I can replace old battle system over other game, like this one i linked. You already saw the title, "Remade Final Fantasy I"... I know there are few remades of it but not like this battle system i am programming, so... yeah. Not that all, I was thinking to change some things about FF1 itself since I want to avoid the 100%-copyright...
My plans V


Like I said, I am not copying everything FF1 itself have, just the most parts of story, worldmap, and the sprites (FF1 world-tiles and heroes and enemies)... no FF1's battle system, so... that's not 100% copyright... is it? .__.

but even so, to see us play another game of "Final Fantasy I" but this time, FF13's battle system instead which it's pretty much interesting to crossover / mixing-together, huh?
MrValentine
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Posted: 14th Jan 2013 02:48
Are you talking about FFT as in tactics or FFI, I thought you wanted to create an FFT remake XD

And I have not played any FF beyond FFX, not played much later releases, consoles just did not stick for me after PS2... had a PS3 for six months though... never owned an XBOX... Nintendo died for me a long time ago but mostly played N64 games and a few GC games...

I have mainly played FFVII FFT FFVIII FFX and only ever completed FFT and FFVII and FFX [FFT = 5-10 times and FFVII repeatedly continuing over 100 times to date and FFX just once cannot recall if it was X or X-2 now]

I have played various others just not more than an hour or two so pretty sure I have tried all of them at least once or seen videos of them...

Jachan19
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Posted: 14th Jan 2013 02:53
FF ONE remake, not "Tactics", lol. but it's for one of my ideas, not this one. Yeah, I mean "many game ideas", not "many ideas for one game", xP

PS3 have FF13, just in case you didn't know. But okay, it's all right anyway.
I owned almost all numbers, just except the online ones (11 and 14), :3

X = Tidus / a main hero
X-2 = Yuna / a main heroine
you should able to tell the difference between X and X-2, XD

I sent the mail, so... it should go through your inbox (or spam) right now.
MrValentine
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Posted: 14th Jan 2013 02:58
Quote: "PS3 have FF13, just in case you didn't know."


I did know, but thanks... I may not have been playing them, but I assure you I keep track every now and then, just no longer have any interest in them...

Quote: "
X = Tidus / a main hero
X-2 = Yuna / a main heroine
you should able to tell the difference between X and X-2, XD"


I played it a decade ago, you try remembering a game you played once out of many hundreds over time XD, My gf at the time was playing most of it... I just recall the final battle... somewhat... some white crystals?

Quote: "I sent the mail, so... it should go through your inbox (or spam) right now. "


Got it...

Quote: "FF ONE remake, not "Tactics", lol. but it's for one of my ideas, not this one. Yeah, I mean "many game ideas", not "many ideas for one game", xP"


hmm, I may be able to help with ideas at most for now...

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