Hey for so a laugh I thought I'd give building my project on a Mac. So I first tried to get the Box2D example running first before I gave myself headaches.
I've never owned a Mac before so this all a valuable exercise into XCode. From what I can make out there are no libs available for 64bit Mac so I switched the project to be a 32 bit one. All seems to be going well and from what I can make out I am getting to the linker stage but I am getting these errors:
Undefined symbols for architecture i386:
".objc_class_name_CIImage", referenced from:
pointer-to-literal-objc-class-name in libAGKMac.a(MacCore.o)
"_CVBufferRelease", referenced from:
-[ButtonListener captureImage] in libAGKMac.a(MacCore.o)
"_CVBufferRetain", referenced from:
-[ButtonListener captureOutput:didOutputVideoFrame:withSampleBuffer:fromConnection
in libAGKMac.a(MacCore.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Anyone have any clue as to what to do next?
Cheers