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DarkBASIC Professional Discussion / mmo server 256 max players

Author
Message
smerf
21
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 17th Jan 2013 20:55
Using DBpro

Is there a way around the 256 max player limit for dbpro.
I need 1000+ users to be able to connect and interact on a single game/session.

A child's dream never dies.
Chris Tate
DBPro Master
17
Years of Service
User Offline
Joined: 29th Aug 2008
Location: London, England
Posted: 17th Jan 2013 21:22
Explain, which multiplayer system are you using?

Does a single session have to be managed with one server? Will 1000 players be interacting with each other at once?

smerf
21
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 18th Jan 2013 02:08
potentially yes. I fully expect more than 400 players to be interacting with one another at time in a single battle. I could easily split the world into zones and put them on there own db server and move them over when they went to a new zone but during fights its over the db player cap buy a lot

A child's dream never dies.
Phaelax
DBPro Master
23
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 18th Jan 2013 08:21
I don't think an MMO server should really be built using DBP.

"You're not going crazy. You're going sane in a crazy world!" ~Tick
MrValentine
AGK Backer
15
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 18th Jan 2013 09:34
Chris Tate
DBPro Master
17
Years of Service
User Offline
Joined: 29th Aug 2008
Location: London, England
Posted: 18th Jan 2013 22:48 Edited at: 18th Jan 2013 22:51
Quote: "I don't think an MMO server should really be built using DBP."


It can be done; but it is something you have to dedicate your life to.

If you were not confident about DBP networking you can use DarkNET with .NET/C++; the server[s] could be created in Visual Studio and DBPRO would only need to carry out instructions, not create instructions; focusing on its strengths, synergizing the process. But it takes at least two people or a top class programmer to feel comfortable writing code in two languages at the same time.

If you are really knowledgeable with DBP then you could put your mind to it and make it work; a net-services does not need to be defined as a single single server; it can be defined as a number of host programs on a number of computers designated to specific jobs; but you need to sacrifice your life to put enough effort into it.

DarkNET features instances and threads; a single program can host more than one 'server' whilst running as more than one 'client'.

Sergey K
22
Years of Service
User Offline
Joined: 4th Jan 2004
Location:
Posted: 19th Jan 2013 09:53
TCP/IP has no limits in those kind of stuff.. you can use players you want. its up to the computer performance where the server is hosted.

Advanced Updater for your games!

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