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FPSC Classic Product Chat / Can't Hear Gun When Fired

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DeltaVenom
13
Years of Service
User Offline
Joined: 15th Dec 2012
Location:
Posted: 18th Jan 2013 23:16
I selected buildgame so it could run by itself, and, for the most part, it work fine (I was having a friend look at it, not quite done.) My issue, however, is that when ANY gun is fired, you hear no noise. I hear the noises whenever I test it within FPSCreator, which confuses me. I'm not exactly script-intelligent.
The Zombie Killer
15
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 19th Jan 2013 13:53
@DeltaVenom
Maybe the sound files didn't copy over? Take a look in Files\gamecore\guns\name of gun\ and see if the proper .wav files are present. If not, then you have a bug on your hands, best to report it in the v1.20 beta thread.

-TZK

DeltaVenom
13
Years of Service
User Offline
Joined: 15th Dec 2012
Location:
Posted: 22nd Jan 2013 00:24
Will do. Hmm...do you think copy/pasting the wav's to the actual game would work? I wouldn't think so but...checking now. Everything is there But the .wavs, in all the gunfolders...I'll go try to find the thread you mentioned...Im afraid to try copy/paste haha.
s4real
VIP Member
19
Years of Service
User Offline
Joined: 22nd Jul 2006
Location:
Posted: 22nd Jan 2013 13:45
Yes you can copy and paste the .wav files into the folders of a built game.

Is there any files in the audio at all because FPSC will now encode them to ogg format?

Upload your built game and we could have a look at it.

best s4real

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Scene Commander
Support Manager
18
Years of Service
User Offline
Joined: 3rd May 2008
Location:
Posted: 22nd Jan 2013 14:22
Hi,

There was a problem with some sounds due to the ogg conversion, I can't remember if this was with V119 or early V120. Please ensure you are using the latest V120 beta (Beta 10), as I'm pretty certain I fixed this some time ago.

Thanks,

SC

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