A render target is a fancy name for a block of memory on in VRAM.
What is a Render Target?
It is a
bad idea to load all of your images as render targets if you are not going to use them for anything rendering-related (shaders or backbuffer manipulation). You should only use a render target if absolutely required, otherwise loading the image into RAM is enough.
Render targets cannot be copied into RAM, which means you cannot copy a render target into a normal image, or make a memblock from a render target, or anything like that.
TheComet