When I use the following command...
dbSetDisplayMode ( 1088, 736, 32 );
It shows my window perfectly with all sprites, background, windows border, and windows title bar. (((But))) when I use the following command...
dbSetWindowLayout (0, 0, 1);
dbSetDisplayMode ( 1088, 736, 32 );
The windows border and windows title bar are gone.
THIS IS WHAT I EXPECT AND WANT (((BUT)))
It stretches the sprites and background to the chosen pixel size PLUS the pixels of the windows title bar and windows border. The new resolution WITHOUT the windows title bar and windows border is...
1096, 763
This small stretching causes a distortion and I do NOT want it.
I want my chosen pixel size of 1088, 736 with NO STRETCHING to where the windows title bar and windows border would be. And of course NO windows title bar and NO windows border.
Any ideas how to get this to happen???
You know for a fact that you have reached the edge when you can absolutely see sound!