Quote: "ok Thanks Bax & Paul ( i am alone with Cliff to work with AppGameKit 3D ? Lol or maybe i am the only one having problems and questions ...Lol ) "
I have used getframetime since the begining with agk and it works great
I usually have an global value called GFT# at the start of the loop where i grabb the frame time.
Then to always move at the same speed do i simply movespriteX 80.0*GFT# etc.
Quote: " You can use it something like this to get your framerate:"
I like that
I will use it in my future projects
Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz