Use a combination of SetSpritePhysicsFriction, SetSpritePhysicsRestitution and SetSpritePhysicsDamping
Set SetSpritePhysicsDamping to 0 to stop all 'wind' resistance (slows it down over time.
Set SetSpritePhysicsFriction to 0 to stop friction when it hits walls.
Set SetSpritePhysicsRestitution to 1 so that it keeps all of its bounce.
You can have real fun by setting SetSpritePhysicsRestitution greater than 1 and it gains energy. I nearly laughed myself silly watching my character frantically bounce between walls the first time I did this.
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master