Yup, I should have spotted that. Tier 1 it is.
The AppGameKit version is v1082 or better.
Restoring memory after a DeleteVideo() is called should happen automagically.
If it isn't, that is a bug and should be reported in the Google Issue list with a suitable code sample to show the problem (and maybe the video you are trying to use).
Juande, if you are not using the latest v108 version (v1088), try that and see if it helps (they are still working on the video commands).
Also, what platform are you seeing this on and how are you determining the memory usage?
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master