Quote: " basically, how much could you get paid for for a game? i mean, say if you make a racing game in DBP, and then sell it to a publisher or whatever you do, how much could you get paid?"
If you sell your game to the publisher/or somebody else, so they own it outright, I wouldn't expect a huge return though. I'd also be very careful about your obligations after it's been sold. The last thing you want, is to be throwing away hours on user support for 'their' game now.
Publishers like
http://www.idigicon.com/ and others do buy titles. They range from 500 through to a few thousand pound. Apparently their system pays more, the more titles you have published with them. So there's a big incentive if you can produce titles quickly.
Royalty deals look appealing, but you certainly need be careful. You might happily get published, and never make any real money. These are often so biased in favour the publisher it's just not funny. I.e. You won't quality for a payment/income until the publishers recovers it's losses, plus a probably very large surplus. So from completion to getting paid, it's normally a long slow, drawn out process.
Personally, I'd avoid exclusive 'international' deals also, as smaller publishers are unlikely to be able to service all these regions. You would be better served if you could find localized publishers whom know their regional market.
Quote: " I know it would vary a lot, but can someone give me an idea - i mean, how do you actually sell your game? do you make a complete game, and then show it to a publisher?
just wondering...
"
You don't need a complete game (you don't even need a demo, if you have a design doc, a suit, and a car salesman friend to run the pitch
), to make a submission for evaluation. Depending on 'whom' you want submit your demo too, you may need to sign a submission agreement (protects them from being sued). They will normally happily mail for fax them. Although, for some of the big boys today, you would need an agent.
Kevin Picone
Play Basic - Visible Worlds - Kyruss II
[url]www.underwaredesign.com[/url]