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AppGameKit/AppGameKit Studio Showcase / Dodge the Ball BETA release (peer review wanted)

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easter bunny
11
Years of Service
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Joined: 20th Nov 2012
Playing: Dota 2
Posted: 5th Feb 2013 05:08 Edited at: 15th Feb 2013 04:34
I'm writing this app, which I think is almost finished. As far as I can see, all I need to do is:
Add accelerometer support (I'll make a toggle button on the menu)
bump up the Graphics (Which graphics do you think are good enough for the release, and which need updating?)
and add sound.

This version uses a key board, this is just to make it easier for you to play, I probably won't make a Windows version
Every thing is the same as the help screen says, but use the Left and Right keys to move instead of tapping on either side

edit: Please download the latest version in a post below

There are 10 types of people, those who understand binary and those who don't
Santman
12
Years of Service
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Joined: 15th Sep 2011
Location: Inverness
Posted: 6th Feb 2013 18:32
Hey MissJoJo,

Had a quick look and it's fast and smooth on my PC, and very good. Not really too much I would change to the graphics - if you're going for the stickman look you've got a pretty good one. Maybe the balls themselves - different types/textures for different types maybe? How cool would it be to have a stick man avoiding splodges of ink? Or maybe themed backgrounds with new levels? Notebook, blueprint, ledger etc ect...though the paper background looks nice as is.

I particularly liked the spinning screen effect when you died (which I seemed to see a fair bit!).
easter bunny
11
Years of Service
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Joined: 20th Nov 2012
Playing: Dota 2
Posted: 7th Feb 2013 01:28
ok, thanks for the encouragement.

There are 10 types of people, those who understand binary and those who don't
Brendy boy
18
Years of Service
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Joined: 17th Jul 2005
Location: Croatia
Posted: 7th Feb 2013 15:01
can we see a few screenshots or maybe a video?

easter bunny
11
Years of Service
User Offline
Joined: 20th Nov 2012
Playing: Dota 2
Posted: 8th Feb 2013 01:43 Edited at: 8th Feb 2013 04:45
Getting screen shots is harder than I'd thought It's difficult to play a game and press alt-print screen at the same time Can't you just download the game and play it?
edit: just figured out that pressing <alt> will pause the game until another key is pressed! (or if the user changes the window)

There are 10 types of people, those who understand binary and those who don't

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Brendy boy
18
Years of Service
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Joined: 17th Jul 2005
Location: Croatia
Posted: 9th Feb 2013 16:41
thanks for the screenshot

Quote: "Can't you just download the game and play it?"

well, i could but i'm to lazy, i need some motivation in the form of screenshots

easter bunny
11
Years of Service
User Offline
Joined: 20th Nov 2012
Playing: Dota 2
Posted: 11th Feb 2013 05:38
Final (hopefully) build is done, added:
Music
SFX
Online high scores (they won't work for you though, I haven't made them online yet )

And maybe some other stuff

There are 10 types of people, those who understand binary and those who don't

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