ok, that is a bit strange, the example you posted didn't render for me either, I guess the wait key command messes with it.
If you put sync in a loop It will render fine.
also keep in mind that the object center for planes is the center of the plane rather than the edge.
when positioning a camera at an exact position, it is a good idea to turn off autocam. The autocam will place the camera in the perfect position to view the object disregarding your position camera command.
//set up camera and framerate
Sync On
sync rate 60
set camera range 1,10000
autocam off
//setup object
Make Object plane 1, 4096,4096
Position Object 1, 0, 0, 0
//position camera
Position Camera 0,0,0,-3000
do
Sync
loop
another thing to note is that if you are using this plane for ground purposes, the plane when created doesn't face "down" when created. It will need to be x or z rotated 90degrees.
I'm not a complete idiot -- Some parts are just missing.