@Andrew_Neale
You fixed the problem but not xfighter's poor structure:
load image "F:\Math Game\images\Welcome to Math-A-Ton Page - edited 1 copy copy.bmp", 1
load image "F:\Math Game\images\West_wall.bmp", 2
load image "F:\Math Game\images\East_wall.bmp", 3
load image "F:\Math Game\images\Game pag night sky copy 2.bmp", 4
load image "F:\Math Game\images\Game pag night sky copy 3.bmp", 5
input "guess? "; guess
select guess
case 0: img=1 :endcase
case 1: img=2 :endcase
case 2: img=3 :endcase
case 3: img=4 :endcase
case default: img=5 :endcase
endSelect
paste image img, 0, 0
wait key
OR
load bitmap "F:\Math Game\bitmaps\Welcome to Math-A-Ton Page - edited 1 copy copy.bmp", 1
load bitmap "F:\Math Game\bitmaps\West_wall.bmp", 2
load bitmap "F:\Math Game\bitmaps\East_wall.bmp", 3
load bitmap "F:\Math Game\bitmaps\Game pag night sky copy 2.bmp", 4
load bitmap "F:\Math Game\bitmaps\Game pag night sky copy 3.bmp", 5
input "guess? "; guess
select guess
case 0: img=1 :endcase
case 1: img=2 :endcase
case 2: img=3 :endcase
case 3: img=4 :endcase
case default: img=5 :endcase
endSelect
copy bitmap img,0
wait key
In this case you could replace the SELECT with
img=guess+1 but I left it in because it wont always be linear like that.
^ That's what she said.