Quote: "Congratulations! What engine did you use for this one?"
I used Unity to make it. People have strong views about game engines and their value but I can say being an experienced FPSC user gives you a lot of the core skills required to use Unity.
FPSC has by far the best community of any game engine I've looked at.
Quote: "Congratulations, Nomad Soul. Now you can join us in the club house for celebrations."
Thanks. I've not been in the FPSC club house before!
Quote: "Really cool for mobile! Nice work and congrats."
I've been a fan of your work for a long time so thats a real compliment.
Quote: "Great work Nomad Soul!"
Thanks dude. Appreciate your support.
Quote: "All the best of luck with this and I for one never had any doubt in any of your previous posts about what could be done with FPSC."
I'm really excited about Reloaded and v120 looks to be shaping up well. I've not looked at FPSC since V118 so I'm hoping to have a few nice surprises with V120.
I think FPSC should be valued equally as a game development educational tool as a game engine because you can introduce custom assets and learn how to do all of that at your own pace which most other engines do not give you the freedom of.