Hello
I have some problems, at a certain time with the message "
Failed To Open File For Reading [FileName]" ... The file exists and it works several times before. i have checked for memory leaks .. but i'm freeing objects,images,sprites,texts etc etc ... and nothing seems to remain.
It use "OpenToRead" function to read my Tracks files for my WIP Game Speed Racer... and i can load them entirely 5 times (lot of OpenToRead functions each time in loops ...
450 files to open for one track) and it's always the same file which can't load ... if i change some things to reduce the number of files to read ... it breaks with the same error but in another file ... at another point of the program ...
it's doing the same issue whatever the platform is ... (on android the player quits to home screen lol)
I'm looping through a file (...while FileEOF(FileID)=0 ...) where each line is a reference to a "child" file (and i load it and close it within the parent file loop)....
Very Strange ... MemoryLeak in a File command maybe ? iq CloseFile command is freeing all the memory used by the file ?
Any Idea ?