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iOS and MacOS / Can you use iOS objects with AGK?

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Seed
11
Years of Service
User Offline
Joined: 23rd Feb 2013
Location:
Posted: 23rd Feb 2013 21:51
I know that the point of AppGameKit is to make it easy to port to other platforms. But I would like to use the iOS buttons and text boxes within my app.
It's easy to get them to appear on screen, it's just if I edit any code in the view files I always get errors.

So basically can I?, if so is there some kind of tutorial?.
In c++ on Xcode.

Thanks.
tornado
19
Years of Service
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Joined: 21st Jul 2005
Location:
Posted: 1st Mar 2013 09:42
Hi Seed
Check this first http://forum.thegamecreators.com/?m=forum_view&t=200691&b=44
this template allows you to use all the native iOS elements, details are in the HUD section in UntitledViewController.m

Seed
11
Years of Service
User Offline
Joined: 23rd Feb 2013
Location:
Posted: 4th Mar 2013 14:20
Thank you

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