Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

iOS and MacOS / Can you use iOS objects with AGK?

Author
Message
Seed
9
Years of Service
User Offline
Joined: 23rd Feb 2013
Location:
Posted: 23rd Feb 2013 21:51
I know that the point of AppGameKit is to make it easy to port to other platforms. But I would like to use the iOS buttons and text boxes within my app.
It's easy to get them to appear on screen, it's just if I edit any code in the view files I always get errors.

So basically can I?, if so is there some kind of tutorial?.
In c++ on Xcode.

Thanks.
tornado
17
Years of Service
User Offline
Joined: 21st Jul 2005
Location:
Posted: 1st Mar 2013 09:42
Hi Seed
Check this first http://forum.thegamecreators.com/?m=forum_view&t=200691&b=44
this template allows you to use all the native iOS elements, details are in the HUD section in UntitledViewController.m

Seed
9
Years of Service
User Offline
Joined: 23rd Feb 2013
Location:
Posted: 4th Mar 2013 14:20
Thank you

Login to post a reply

Server time is: 2022-09-29 13:31:43
Your offset time is: 2022-09-29 13:31:43