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Geek Culture / Journey - Computer Game

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TheComet
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Posted: 24th Feb 2013 02:35
This game looks fantastic! Too bad I don't have a PS3.



TheComet

http://blankflankstudios.tumblr.com/
"You're all wrong. You're all idiots." - Fluffy Rabbit
"Bottom line, people are retarded." - Fluffy Rabbit
Quik
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Posted: 24th Feb 2013 02:43
Quote: "Journey - Computer Game"

-
links to a console game



Whose eyes are those eyes?
Phaelax
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Posted: 24th Feb 2013 03:21
After 20min, I'm still not sure what the objective of the game is, collect fabric? As far as looks, nothing fantastic about it. It's boring and bland to look at. And the reviewer had the overreactions of a 6yr old seeing his first video game ever, impressed entirely too easily. Whole game consists of 1 color!

He said he's running the game at 600x900? wtf?

I give it two thumbs down.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Thraxas
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Posted: 24th Feb 2013 04:29
After 20 min,I'm still not sure what the objective of Phaelax's post is,dismiss a game he's never played? As far as looks,nothing fantastic about it. It's boring and bland to look at.And Phaelax had the overreactions of a 6yr old hating on his first video game ever,under impressed entirely too easily. Whole post consists of 1 colour!

I give it two thumbs down.


Mostly joking of course Phaelax It's a very enjoyable game. It's not the sort of thing I would normally play but I gave it chance and I'm really glad I did. However, it's not a game you can watch someone else play, imo. You do really need to experience the journey first hand to get anything out of it.

Dark Java Dude 64
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Posted: 24th Feb 2013 04:46
xD[i][/i]
Quik
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Posted: 24th Feb 2013 06:32
I've been hyped about this game ever since I first saw it like.. last year? or so.. at any rate - still very hyped about it and I really do wish I had a PS3..



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rolfy
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Posted: 24th Feb 2013 09:14 Edited at: 24th Feb 2013 09:16
I guess the objective is simply to make the journey, the whole atmosphere is really cool. I think the idea of linking up with others without chat suits it perfectly, in this age of Second life and online social chat sites or role playing games it makes a refreshing change to hook up with others without all the drama that usually comes with it.

I don't trip over...I do random gravity checks.
mr Handy
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Posted: 24th Feb 2013 09:54
Quote: "After 20min, I'm still not sure what the objective of the game is, collect fabric? As far as looks, nothing fantastic about it. It's boring and bland to look at. And the reviewer had the overreactions of a 6yr old seeing his first video game ever, impressed entirely too easily. Whole game consists of 1 color!

He said he's running the game at 600x900? wtf?

I give it two thumbs down."

I smell a troll

*** Merry Chuckmas! ***
Phaelax
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Posted: 24th Feb 2013 21:00
Not trolling, I think the game looks really boring. After a 30min video I didn't see anything fun about it. I'm as open to new game ideas as the next guy, but if after 30min you can't demonstrate a single thing to peak my interest, I'm not gonna waste my money buying it in hopes it'd be better in person.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
ionstream
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Posted: 24th Feb 2013 22:34
It's a game-as-art indie game so it's going to get more hype than it deserves. It's okay.

mr Handy
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Posted: 25th Feb 2013 07:04
You just want to kill some enemies, watch a cutscene with explosions and learn fireball, but

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Jeku
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Posted: 25th Feb 2013 09:12 Edited at: 25th Feb 2013 09:13
I have it and played it and found it utterly boring. There's a lot of games that have been released lately that are meant as art-pieces instead of being interactive fun boxes. Proteus comes to mind, of which I beat and wondered what the big deal was.

I used to love the artsy games when they were released few and far between, and even really enjoyed that game Flower on PS3 from a few years back. Recently I picked it up to show my girlfriend and she watched me play for 5 minutes and said it looked completely boring. It was then that I realized that I enjoy art games much more for visual appeal than gameplay. Honestly I'd much rather play a game that has fun gameplay than to showpiece some nice looking graphics.

Gamers trash big-budget titles that look great and play like crap. How come these so-called artsy games don't get trashed for the exact same reasons? Just because they're indie titles?

Anyways, long story short, I'm getting more tired of these artsy pretentious games lately.


Senior Developer - CBS Interactive Music Group
mr Handy
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Posted: 25th Feb 2013 10:52
Quote: "Recently I picked it up to show my girlfriend and she watched me play for 5 minutes and said it looked completely boring."

Depends on mood. I definetely don't want beer now, but I would it tomorrow.

*** Merry Chuckmas! ***
TheComet
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Posted: 25th Feb 2013 12:19
I just played it.

The controls, atmosphere, graphics and overall game design are amazing, I don't think I've ever seen anything quite like this (from a game mechanics perspective at least). You have to play it in order to feel it though.

Unfortunately, the game was very short. I think they could have done so more with it. There were some exciting parts, such as
or
, but that's about it.

The story is minimal, but it had a certain mysteriousness to it which kept you going on.

Overall, I enjoyed it a lot. The graphics and art are definitely the defining aspects of this game, and are brilliant. I would recommend getting this game if you are someone who enjoys an immersing, art-driven experience. If you are someone who wants to see action, then this is probably nothing for you.

TheComet

http://blankflankstudios.tumblr.com/
"You're all wrong. You're all idiots." - Fluffy Rabbit
"Bottom line, people are retarded." - Fluffy Rabbit
rolfy
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Posted: 25th Feb 2013 13:00 Edited at: 25th Feb 2013 13:22
Quote: "Gamers trash big-budget titles that look great and play like crap. How come these so-called artsy games don't get trashed for the exact same reasons? Just because they're indie titles?"

No...its because they dont want crap gameplay at the cost of shiny graphics and the mass of gamers your talking about probably wouldn't play this kind of game anyhow so have no opinion. Art is relevant only to the individual as you found when showing the other game to your girlfriend, whether they get something from it or they don't is irrelevant to you on a personal level and shouldn't affect your own opinion.
What I dont get is why this game seems to make some of you so angry. Is it because you wasted time and money? Or is it because you dont see games as an Art experience? Should Art and games be separated in some way or labeled more appropriately?

Some folks like action some like horror and everything has its niche, maybe you just resent its success as an indie title, I doubt its going to stop others wanting to play it. Personally I too think it looks boring and wouldn't want to play it but I dont see the need to tear it down.

I don't trip over...I do random gravity checks.
TheComet
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Posted: 25th Feb 2013 13:15
Quote: "What I dont get is why this game seems to make some of you so angry."


Yes, so far I've only seen people judging a book by its cover, except for Jeku.

TheComet

http://blankflankstudios.tumblr.com/
"You're all wrong. You're all idiots." - Fluffy Rabbit
"Bottom line, people are retarded." - Fluffy Rabbit
CoffeeGrunt
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Posted: 25th Feb 2013 14:36
I like gun.
Quik
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Posted: 25th Feb 2013 14:44
Quote: "I like gun."



so do i, still havent stopped me from playing a big variety of pussle platformers, or the like.



Whose eyes are those eyes?
Seppuku Arts
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Posted: 25th Feb 2013 18:52
I like art, art can be nice, but I don't like it when it's too pretentious. There's art because it feels right and is an accurate expression of the artist and there's art that meant to go out and impress people and then is surrounded by an ego. It's the latter I don't like, because it can seem so fake. Sometimes the pretentiousness and the egos have nothing to do with the artist, but those who 'appreciate' the art.

But I don't really understand the distinction between 'artsy' games and other games because game creation is an art form, how is one expression not art but another is? I think it might come down to the pretentious ideals some folk have about art. I wonder what makes Journey more arty than say...Gears of War? Granted, I didn't think much of Gears of War, but both are an expression of something put into an art form. I think you could draw the line when something is manufactured and just because it's a AAA title funded by a top video games company doesn't mean it's manufactured either.

I've not played this game, it did interest me slightly as I like the atmosphere, but I'm not about to buy a PS3 to play it.

Libervurto
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Posted: 25th Feb 2013 19:12 Edited at: 25th Feb 2013 19:14
Quote: "Anyways, long story short, I'm getting more tired of these artsy pretentious games lately."

What's pretentious about them? Indies have to be creative to stand out. Dear Esther is the only game I'm aware of that I think was pretentious. I don't see how journey can be pretentious since it leaves everything open to interpretation. Is Viva Pinata pretentious? Is Angry Birds pretentious? Is Minecraft pretentious?


Phaelax
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Posted: 25th Feb 2013 19:49
Quote: "Is Minecraft pretentious?"

There's another highly overrated game.

Angry birds was at least fun for awhile. But it's level of popularity was way beyond anything I would have ever predicted.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Quik
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Posted: 25th Feb 2013 20:14
Quote: "There's another highly overrated game."


I strongly dislike the term "overrated"..

at any rate - I honestly love minecraft, and have poured countless hours of pure joy into that game.



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Seppuku Arts
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Posted: 25th Feb 2013 20:50
The term overrated is soooo overrated

Anyways, I agree and the end of the day it comes down to what you enjoy and other peoples matter as far as recommendations go, but how a game is rated is really down to how much people like something. People think FFVII is overrated, but it's one of my favourite games of all time.

Libervurto
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Posted: 26th Feb 2013 00:54
"Overrated" is just an arrogant way of saying: "A lot of people like it but I don't."

Minecraft is buggy as hell and looks terrible: even if you excuse the limited geometry there are still horrible graphical bugs like visible seams everywhere and chunk loading issues. But it offers a kind of freedom and creativity that you don't see much in games. I really like the direction they are taking it in, adding tools for map makers to essentially make their own games for others to play. I was amazed by what people were making on Little Big Planet 2 so I'd love to see the same flexibility brought to Minecraft.


greenlig
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Posted: 26th Feb 2013 06:35
I want to rant on about just how good this game is, but enjoyment is subjective. The majority of people have enjoyed it, and it has garnered many awards, so there must be something good about it. I've played it through three times and enjoyed each more than the last. It's an exercise in excellent gameplay/story integration, and has pushed into new areas of the game artform. No doubt about that.

ZacDuff.com
Quik
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Posted: 26th Feb 2013 07:54
Quote: ""Overrated" is just an arrogant way of saying: "A lot of people like it but I don't."
"


AHHHH thats exactly the way of describing it i've been looking for <33 THANK YOU - Thats EXACTLY how I feel about it.



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Jeku
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Posted: 27th Feb 2013 01:54
Quote: "What I dont get is why this game seems to make some of you so angry. Is it because you wasted time and money? Or is it because you dont see games as an Art experience? Should Art and games be separated in some way or labeled more appropriately?"


For me I'm not angry, but I'm disappointed at the wave of new indie games that have been released lately that involve little more than walking and looking at scenery. If that's your thing, then that's *great*. I prefer gameplay in my games.. just saying. This can have a tendency to push away indie games that look great and play great, and are more deserving of gamers' eyeballs than the next interactive painting.

I would much rather play little addictive puzzle games like Bejewelled 3 than traipse along in Proteus. Yes, I completed Proteus and I absolutely can't understand what the hype is all about.

Like I said, personally I don't care if Proteus sells a million copies, and I'll be glad for the author. But I wouldn't be caught working on a game for a year like Dear Esther that can move players to sleep. I literally couldn't stop nodding off in Dear Esther.


Senior Developer - CBS Interactive Music Group
Libervurto
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Posted: 27th Feb 2013 02:54
@Jeku
Quote: "... This can have a tendency to push away indie games that look great and play great, and are more deserving of gamers' eyeballs than the next interactive painting."

This is very true. Indies have to work a lot harder to attract interest in their games, and the most direct way to achieve that is through a unique graphical style. This has no doubt influenced a lot of developers, but has it reached the point where style is more important than substance? Are indie devs abandoning classic genres purely to stand out?

Personally I don't think abstract games are suppressing classic games. There are so many outlets and reviewers on the internet that give time to all types of games. Abstract games are popular because it's still a very new idea that games can be abstract experiences, and some of them are truly awe-inspiring, but I don't think classic games will suffer at all.

Wait, is this thread turning from a childish argument into a mature discussion? This forum is weird


rolfy
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Posted: 27th Feb 2013 03:08 Edited at: 27th Feb 2013 03:18
I guess it is inevitable that Artists would start to look at 'games' in this way, previously artists have been involved in creating games rather than creating them in their own right as works of Art which express their own experience rather than developing for someone elses.
Imagine what Da Vinci would have done with this stuff had it been around.
In the past Artists have believed that programming a game experience of their own was beyond them and the only way in was to find those with the savvy (game companies) to work for, or maybe it was the other way around with game companies requiring the Artists skills to meet their requirements....whatever, it debunks the entire myth that many programmers hold true where they believe artists are unnecessary and maybe with advances in ease of use and artists themselves willing to learn the needed skills its actually the programmer that's going out of business.

Still it will diverge enough where it will no longer be a game but something which has nothing to do with games at all.

Like all Art forms the audience have their own personal tastes,likes and dislikes, and as you will begin to see, some Artists using this medium will stand out and become very popular for what they do.

I don't trip over...I do random gravity checks.
Libervurto
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Posted: 27th Feb 2013 03:12
@Rolfy
This is why I'm always excited to play games that provide tools for players to make their own content (most notably Little Big Planet), it's amazing how many incredibly creative people there are out there.


rolfy
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Posted: 27th Feb 2013 03:20 Edited at: 27th Feb 2013 03:48
@OBese87
Its the reason I picked up on FPSC, I am not really concerned with creating games, though I love using the mechanics to create at least some interactivity

I also enjoy creating media for others to use in their games.

I have yet to start on something which is entirely my own vision and not aimed at a particular 'gaming' audience, maybe its time to change that. Everything so far has been simply 'learning'.

Maybe what folks miss is that there are a huge amount of people out there who wouldn't want to play the latest AAA game and seek something a little different, not just puzzlers or whatever either, but 'Art' in its simplest and most complex forms with everything in between. You just need to look at visitor figures for museums and galleries to get a handle on it.

To me its the same as movie goers who want to go see the 'Expendables' and some would rather see an Art House Movie.
Both tend to be derisive of the other. I tend to like em both for different reasons.

I don't trip over...I do random gravity checks.
tha_rami
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Posted: 27th Feb 2013 06:05
Journey is wonderful. I am glad it exists for so many reasons. It can be a toughtful, experimental, emotional ride, an interesting way of looking at social interaction or an utterly boring walk through a sandbox. It might not be your cup of tea, which is perfectly fine, but my experience with it was overwhelming enough to consider it one of the better games of last year.

Interactivity is way too powerful to limit it to things we traditionally describe as 'gameplay'. That doesn't mean I don't think games that focus on traditional gameplay shouldn't be made (after all, most of what we make at Vlambeer explores that venue of games) - but it does mean I'm extremely happy to see games like Proteus, Dear Esther and Journey alongside Antichamber, Octodad and The Stanley Parable alongside Hotline Miami, Runner 2 and HOKRA. That's not even taking into account projects that push the boundaries even further, like J.S. Joust, B.U.T.T.O.N. or Get On Top.

There's a whole spectrum out there for videogames. Let's be happy about that.

Business guy and developer at [url]www.vlambeer.com[/url] - bringing back arcade since 1956.
Nickydude
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Posted: 5th Mar 2013 23:39 Edited at: 5th Mar 2013 23:40
Quote: "Journey secures the most wins at Bafta video games awards"


http://www.bbc.co.uk/news/technology-21677124

I reject your reality and substitute my own...
Libervurto
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Posted: 10th Mar 2013 04:44
Quote: "Journey - a PlayStation title lacking words and enemies - took five awards."

Well that's one way of describing it. That reminds me of those pie charts you see in supermarkets that only tell you about the amount of calories, salt and fat in an item as if that's all that matters nutrition-wise.


Matty H
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Posted: 10th Mar 2013 22:26
I just bought this a few days ago, mostly due to this post

I must say that I'm glad I bought it. My kids love it too, they have no idea what's going on but neither do I, I just know it's interesting and I want to see what's around the next corner.

I can already see me playing this over again an I have not finished it yet.

Phaelax
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Posted: 11th Mar 2013 01:51 Edited at: 11th Mar 2013 01:51
Quote: ""Overrated" is just an arrogant way of saying: "A lot of people like it but I don't.""


I'd say arrogant would be if I said you're all beneath me for liking an inferior game, but then that's not what I said. To me, the game(minecraft) is just virtual legos and that's boring.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
greenlig
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Posted: 11th Mar 2013 06:33
Quote: " the game(minecraft) is just virtual legos"


It's so much more than that!

ZacDuff.com

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