
i,ve tried ad you had both suggested first nothing happened then i had a thought because of the size of my arena i had to use numbers less than 0 for all of my movements in decimals basicaly 0.4 or -0.4 depending on my direction
when i put
speed=1
move objnum.,speed
the vehicle the car flew across the screen at a high speed
so new question, do i have to use whole numbers only when i set up acceleration and braking?
if not than please explain more i really don't look forward to having to have to redesign my level.
also, if it is to small(currently 125,125,10,10) what would be a decent size ? As a test i quickly multiplyied the matix only by 10 and my frame rate droped from 130 to 56 leaving every thing else as it was.
Could the size of things also be part of the problem i,ve been having with leaks in my collisions -car hits a box multiple times then eventually will decide to pass through it ???
I figure the framerate had to drop so much due to when i inreased the matrix because i'm useing an Anthlon xp 2600 with a Geforce 4 mmx
anyways back on the subject do i have to use whole numbers only or can they broken into decimal form?