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FPSC Classic Feature Creep / Toggle OFF for Stat Bars in the Test Build for FPSC Reloaded

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Conjured Entertainment
AGK Developer
20
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 11th Mar 2013 01:21 Edited at: 11th Mar 2013 01:22
As the title says, can we get a toggle to turn off the stat bars in a test build?
Now, we can use the TAB key to move the stats display from the large one on the left side to the small set down in the lower center of the screen.
It would be nice for that TAB to cycle thru a third state of no stat bars.

Why do a test build without the stat bars???
For shooting cut scenes and movies.
That way, we can screen capture the test build for shots and save the time of building a game level for every shot.

Tomahawk
13
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 11th Mar 2013 02:03
Yes this is a real pain causing me to build each level i will need a cut scene for. There should be a way disable it, does anyone know how?
BlackFox
FPSC Master
18
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 11th Mar 2013 17:53
Quote: " There should be a way disable it, does anyone know how? "


Yes, by modding the source. We have done this in our source and can toggle the bars on/off. I do agree that it is nice to have this and be able to do a cut scene or screen shots without having to do a build. Saves much time in development.


There's no problem that can't be solved without applying a little scripting.
Conjured Entertainment
AGK Developer
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Location: Nirvana
Posted: 5th Jun 2013 02:58
Quote: "Yes, by modding the source."

I was kinda hoping this might find its way into reloaded.

s4real
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Posted: 6th Jun 2013 22:00
If we have time we will add it so you can disable them.

best s4real

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Conjured Entertainment
AGK Developer
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 7th Jun 2013 19:18 Edited at: 8th Jun 2013 02:14
Quote: "If we have time we will add it so you can disable them."

Thanks
A little time coding once will save us alot of time for many cutscenes.



Quote: "There should be a way disable it, does anyone know how? "

There is a work-around by manipulating the images used, but bypassing the function internally should make things work faster.
Cancel the hud creation using the semicolon in your setuplevel.fpi found in the files/languagebank/english/gamebank/mygame folder to get rid of the ammo and lives huds as usual.

Then, for these resource meter bars, goto files/languagebank/english/gamecore/huds/resmeter folder.
Now in that resmeter folder, create 2 new folders named originals and invisibles.
Copy all the files in the resmeter folder and paste them into both folders.
Now open each file in the invisible folder with your favorite paint program that handles DDS files (I used Paint.NET).
Do a edit>select all> and then edit>cut on each image and save them.
Now all the images for the meters are invisible and won't show up.
That is, once we copy these new images in the invisble folder back to the resmeter folder.
To change them back we would copy the originals and paste them back in the resmemeter folder.

Lastly, we need to hide the numbers on the meter as well.
Go back up to the files/languagebank/english/gamecore/huds folder, and copy the numeric hud.
Then paste it twice appending the name of the file with _original and _invisible
Once again we will open the invisible image and do the select all > cut to get rid of the image and make it invisible.
now we replace the numeric hud by deleting it (make sure you saved a copy first) and then renaming a copy of the invisible hud.

It still runs in the background, but it gets rid of the resource meter stuff on the test builds without modding the engine. (just some of the files)
It still is a pain switching back and forth like this (a utility would ease that burden), but it beats building a level for every shot.
An internal toggle to bypass creating/displaying those huds would be much better.

elbow
15
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Joined: 3rd Dec 2010
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Posted: 18th Jun 2013 09:27
Thanks Conjured for the how-to and s4real for looking into it. This would certainly be a great help as mentioned above.
s4real
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Posted: 21st Jun 2013 00:56
Done a new beta to test on the official beta thread but what do you need to be removed just the stats.

best s4real

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Tomahawk
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Posted: 21st Jun 2013 16:34
What would be interesting is have a button that turns off all huds on the screen. this why people can keep there setting for their life hud and such without having to change them for making cutscenes.

Conjured Entertainment
AGK Developer
20
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 24th Jun 2013 04:38
Quote: "what do you need to be removed just the stats."

It would be nice to hide all huds, but if time only allows, just the stats would be fine.
We can always deal with the health/lives/ammo huds manually, since we have access to them via the setuplevel script.

Quote: "What would be interesting is have a button that turns off all huds on the screen."

That would be most efficient for cutscenes, no doubt.

s4real
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Posted: 29th Jun 2013 23:18
Well the stats now get turned off in the latest unofficial betas to try.

Not had time to look at the huds but as conjured said this is simple to remove.

best s4real

Pack ya games with vishnu packer its free. Vishnu game launcher is now released.
Help keep vishnu free by pledging now :- http://vishnu.chipin.com/vishnu
Conjured Entertainment
AGK Developer
20
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 30th Jun 2013 07:29
Quote: "Well the stats now get turned off in the latest unofficial betas to try."

many thanks


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