Well, I played it and I must say that I liked the cut scenes too. For the most part. When the player first meets the smiling dude, you'd think he'd have a stronger reaction, but instead he reacts to it like it's a minor inconvenience. At least that's how I saw it.
Other thing about the cut scenes is the amount of grammar errors. It's understandable sure, I make a lot of errors (one could probably stop a thousand just from this comment), but at some point it started to feel a bit much. Maybe some proof reading would do good.
Unlike
Burger, I think you should keep the cut scenes so that we can skip them. I think unskippable cut scenes are a curse for gaming and should be gotten rid of. If they're important to the game, then you just don't skip them and if you do, that's your own fault. And when I decide to give a second or a third playthrough to a game, I like to be able to skip the scenes, as I already know what's going on and I just want to play the game.
But onto the actual game:
You were able to produce some good atmosphere in my opinion and I too jumped at some of the scares. At points they seemed to be a bit much. Maybe some other scares too, than just jump scares. But when you did create atmosphere, it was good and mostly worked very well. At points I had second thoughts about progressing through a hallway. Good job.
One thing is the chase scene with the mummy. That just didn't work how it was supposed to. I didn't feel any suspense, it just didn't feel like a chase scene. Especially when the enemy, after a certain point, can't follow you anymore.
The overall design was good in my opinion. It could be improved graphically and the places don't feel like they could be from real life at all, but I don't think you were even intending that. As I said, graphics wise, it's nothing special, but the gameplay wise, the design works in favor of the game. For the most part.
So that's my review. If I were to give a number rating, it'd be something like
6/10, which is above average. Even though the game looks like your average FPSC horror game, it has a few moments of good atmosphere and some suspense, which help bringing it above the average point, but not alone. The cut scenes also help with that and they're nicely done. They can be improved still, especially on the grammar department and somewhat on the dialog itself. But I'd still say, give it a try. It's still a very enjoyable demo, but with a few improvements could be a lot better.