Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / A call for help - Java, libgdx, and shaders

Author
Message
TheComet
16
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 14th Mar 2013 22:55 Edited at: 14th Mar 2013 22:57
Hey all,


I'm having some really tough problems with libgdx and Java, and really need the help of someone with experience with Java and OpenGL ES.

I just can't get textures to bind correctly, they keep overwriting other textures. The shaders aren't remotely doing what they are supposed to do, and most of the models aren't even loading correctly.

Is there anyone out there? Anyone, who has used Java and OpenGL before?

TheComet

Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 15th Mar 2013 03:07
Might try this:
http://www.badlogicgames.com/forum/

I know java but I never used libgdx.

"You're all wrong. You're all idiots." ~Fluffy Rabbit

Login to post a reply

Server time is: 2024-04-26 11:14:14
Your offset time is: 2024-04-26 11:14:14