Hey guys, I dropped back down to 1.19 recently. On a fresh install of FPSC, 1.19 seems to have REALLY bad texture quality reduction in Editor.
Now, when I came back to FPSC, I downloaded the latest patch which was 1.20 v14 or so. The quality in editor was full texture quality.
Was 1.19 just always like this? It's been a long time (and I left off on 1.15 I think), but if not, how can I get the editor to not reduce the textures?
All texture reduction settings are set to "none, no reduction", verified in both the editor and in the setup.ini.
In game texture quality is still maximum, no texture reduction, just the engine itself.
The only reason I'd like to figure this out, is that my custom decals evidently don't even show up at all in the editor unless they are very large. They are technically there, but I can't see them to position them!
Any insight is appreciated, thank you!