GCEclipse:
I'm adding the include part of the IDE at the moment.
Plug-ins: I've never used them, but I'll take a look at what's involved.
Code completion: That is possible and it's on my list for later inclusion.
Help files: Where it looks for the help files is based on which folder you drop the IDE into. If it's in the default DBP Editor folder, the normal DBP installation puts the help files one step out of the Editor folder and then one step into the help folder - so that's where this IDE looks.
It's designed to be 100% compatible with Guy's IDE *at the system level*, so it uses all the settings DBS's installation makes to the system and just takes over - so long as you put my IDE where his was and the filename is not changed.
So, to properly test out the IDE, all you have to do is rename your existing Editor.exe and drop my Editor.exe in the same folder.
Removing it is just as quick too - just delete it and rename the original one back to Editor.exe and you are back to how you started!
Full info is in the readme...
TDK
MatEdit Pro Info & Progress Reports: http://www.matedit.com