I totally agree with the backdrop thing, I was planning on slapping skyspheres in there, however i was more interested in getting the basic mechanics of the game worked out before working on the aesthetics.
As for the larger levels, I'm working on some bigger ones, but trying to come up with ideas with how to do it with only 1 maybe 2 solutions is quite hard since a few that i have already had to be majorly tweaked and re-worked to make it so there was only 1 or 2 solutions.
The ball getting stuck inside the blocks when you make a fast move is one of the "bugs" i'm trying to work on at the moment.
i appreciate the input though, and thank you for the encouragement and positive comments
I can see from your smile, you're not here for the sunset
Windows 7 64 bit, AMD Phenom II x4 Black edition, 4 GB Ram, Radeon HD 4650, 2.5 TB HDD