you have to calculate the stuff u send from server your self..
lets say your Uploading speed by the server is 500KB/s
now, calculate..
Integers of X,Y,Z postiions + Y rotations is (4 bytes * 4) = 16 bytes for each person.
so..
that means, if u have 200 players online, it will be about 13KB for sending.. if u send it 3 times per second, it will be about 39KB/s out of your server's bandwidth.
thats the basic calculations you have to do.
now, how about PING command that server needs to send to check if the client alive, or chat system.. or more..
personally, i suggest sending new coordinates 2 times every second to a clients. make a smart system at the client side that recives those new coordinates, and smooth moving them from OldX,Y,Z to NewX,Y,Z positions.