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AppGameKit Classic Chat / EditBox cursor disappears when specif numbers entered?

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Rudders
12
Years of Service
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Joined: 20th Jan 2012
Location: Oxfordshire UK
Posted: 10th Apr 2013 18:17
Using 108 Beta 10

I have noticed that when you enter certain numbers or letters into an EditBox the cursor disappears!

I have entered numbers 1,4,8,9 and the cursor remains in view and flashing, If I enter either 0,2,3,5,6,7 the cursor disappears!

Derrrrr is it me?

Help Please...
Ancient Lady
Valued Member
20
Years of Service
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 10th Apr 2013 18:19
Are you working in Tier 1 or Tier 2?

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Rudders
12
Years of Service
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Joined: 20th Jan 2012
Location: Oxfordshire UK
Posted: 10th Apr 2013 18:21
Tier 1
Rudders
12
Years of Service
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Joined: 20th Jan 2012
Location: Oxfordshire UK
Posted: 10th Apr 2013 18:22
Tier 1 - Basic

I have noticed that specific letters also have the same effect
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 10th Apr 2013 18:35
Testing in Tier 1, for the first position only, the cursor disappeared on the following characters:
1 ! m M w % "

It almost looked like key related with 1 and ! and m and M, but it didn't follow through.

Then, with the letter 'a' in the first position, the cursor disappeared on the following characters in the second position:
- r / G Q R Y O { } & ( )

I didn't test any past that.

There appears to have started in v1089 (I tested v1076, and v1082-v10810).

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Rudders
12
Years of Service
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Joined: 20th Jan 2012
Location: Oxfordshire UK
Posted: 10th Apr 2013 18:37
I have just changed the SetEditBoxCursorWidth from default to 10 and is shows on all entries...
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 10th Apr 2013 19:01
Okay. I'm betting it is a width check thing and the edit box stuff didn't get the correct width for something, so the single bit wide cursor got hidden.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 11th Apr 2013 02:01
Fixed for beta 11, sometimes the cursor was less than 1 pixel wide which meant if it landed in the right place it would become invisible.
Rudders
12
Years of Service
User Offline
Joined: 20th Jan 2012
Location: Oxfordshire UK
Posted: 11th Apr 2013 11:59
Wonderful this Forum malarky eh?

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