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AppGameKit Classic Chat / Browsing and loading an external image

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Seed
11
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Joined: 23rd Feb 2013
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Posted: 10th Apr 2013 19:37 Edited at: 11th Apr 2013 19:07
Is there a universal way in AppGameKit to load an image that is stored on a device in AppGameKit?.
e.g. getting the current devices photo storage area?. Or can this be pointed to directly?.
Thanks.
Seed
11
Years of Service
User Offline
Joined: 23rd Feb 2013
Location:
Posted: 11th Apr 2013 19:34
Never mind, just found the agk::ShowChooseImageScreen();.
This was after I already wrote a load of code to do it haha, oh well.
Markus
Valued Member
20
Years of Service
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Joined: 10th Apr 2004
Location: Germany
Posted: 11th Apr 2013 21:45 Edited at: 11th Apr 2013 21:47
here is a example i had wrote for myself.
(also there exist a file select but it copy the file in user app path.)

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