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AppGameKit/AppGameKit Studio Showcase / dFenz is now available through Google Play and for download on Windows and Mac

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Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 13th Apr 2013 22:38
Hi everyone!
I've finished dFenz and it is now available on Google Play.
You can also get it from NaplandGames.com for Windows and Mac.

Please check it out, it's a free and a quick little game.



It will also be available on iTunes and Intel AppUp soon!

baxslash
Valued Member
Bronze Codemaster
17
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 24th Apr 2013 21:57
This earns you the AppGameKit Developer Badge, congrats!


this.mess = abs(sin(times#))
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 24th Apr 2013 22:01
thank you!

www.NaplandGames.com
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 24th Apr 2013 23:14
I like it!

Very nice, simple graphics. I love the way the asteroids break up and have to be chased down after the first crisis.

And it is a bit of a mystery about the other things. But so far, I've only found one that was bad. The others provide good shooting things.

And then this ginormous meteor appears!! Oh My Goodness!!

But I survived it.

I love the plasma gun!

I don't like the deflector thingy.

Then you get lots of space junk (and there is a lot out there).

And ALIENS!?!? This poor ship wasn't meant for Aliens! Especially ones that fire back.

I actually made it all the way!! My final score was 43,590.

That last boss took out the most of my ships before I finally got him.

Good game.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 24th Apr 2013 23:19
Thanks! Glad you checked it out. Your review is awesome!
The deflectors do kinda suck, but that's the point. I should have them drop more often

Nice work on the high score!

www.NaplandGames.com
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 24th Apr 2013 23:59
Quote: "I should have them drop more often"

Please, have mercy, no!

But, once I learn to recognize the different weapons, I can know what to avoid and what to use.

I won't post any further spoiler bits about that. Let others enjoy the fun of discovery.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Phaelax
DBPro Master
21
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 27th Apr 2013 12:03 Edited at: 27th Apr 2013 12:05
I suggest you do something about the windows install. I ran it like 10 times thinking it wasn't working. An install file with no confirmation on installation directory or confirmation on successful install.


Is level 3 even possible without dying? There were so many asteroids in a row it was literally impossible not to let half of them hit the planet or myself.

What were the orange/red bullet-looking things that come shooting down real fast? They don't seem to damage the ship or really do anything other than flash the screen.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 27th Apr 2013 16:35
The windows installer was supposed to be like that. It is a silent installer to meet with AppUp guidelines. It creates a link on your desktop after installation. I might consider changing it now that I'm likely dropping AppUp.
The game is very possible to beat without dying. Glad people are actually dying though. I thought it was too easy, though my beta testers gave it a 5:10 on difficulty.


By the way dFenz was approved on iTunes last night for all of you with iPads and iPhones.

www.NaplandGames.com
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 27th Apr 2013 18:33
Quote: "Is level 3 even possible without dying?"

Yes, it is. If you manage to get to it will all of your 'lives' in place. I had one left when I finally clobbered that boss.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 27th Apr 2013 18:37 Edited at: 27th Apr 2013 18:40
Cool! I'm so glad it is actually more difficult than I expected! I don't think I'm a very good player and I'm able to make it all the way through without dying (actually I've died very very few times). But now I'm thinking that it may be more because I know the mechanics.

Post your high scores here. I'd love to hear them!

I'm not likely doing much more with the development of this game other than working out a paid ad-free version so I can try out IAP. This game was basically a trial run so I could see what kind of bumps I'll be up against with my more serious ventures.

EDIT:
Oops didn't see Phaelax's question about the orange/red things... well they're solar flares and yup, that's all they do is annoy you. There are a few different weapons that can destroy them, but they are just easier to avoid as they are a minor nuisance.

I'd love to hear about some people who've tried this on iOS. I don't have an iPad/iPhone so I feel kinda worried that it won't perform well.

www.NaplandGames.com
Phaelax
DBPro Master
21
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Joined: 16th Apr 2003
Location: Metropia
Posted: 27th Apr 2013 22:42
Quote: ". I thought it was too easy,"

Not once you hit level 3!



I downloaded for my iPhone 4s. Beat the game, scored 45,700 with like 3 lives left. State 1-3 is still the hardest I think. After that I didn't die again until I got to the very last boss.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Apr 2013 03:33 Edited at: 28th Apr 2013 03:34
I should really figure out what the perfect score is... Kinda difficult because different weapons give different scores too.

Well I just ran through the entire game and got 44,660... I may have got 45,000 something before, but not sure. I made it through this time with dying twice, so ended with 5 lives remaining.

The asteroids are hard, but I seem to get bombarded with the space junk the most (level 2x1 - 2x3). The mothership killed me once this time too. Which stinks because I was only going after a health kit that I didn't really need (could have dodged her bullets instead).

So Phaelax, you are the current champion. I think the game tops out around 45,000 so you may be tough to beat!

EDIT:
Just checked iTunes. I've had 20 downloads already. It has taken me almost 2 weeks to get that many downloads on Google Play... I'm a bit happier about buying that Mac now

www.NaplandGames.com
Phaelax
DBPro Master
21
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Location: Metropia
Posted: 28th Apr 2013 06:14
I think a little background music and maybe some fancier explosion animations would really spruce it up more.

But I can't complain too much, I have nothing published myself

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Apr 2013 06:20
Sure would, but this game has taken enough of my time. It was really only meant as an exercise on publishing an app. It has now taken 4 months of my time (3 months of developing 1 month of messing around with publishing) and I'll not be making any enhancements to it, unfortunately.
Even now it is still taking up about 25% of my work time to put more ads and try new functions in it (FB) and retool it to be approved in certain store fronts. Plus marketing time on FB, Twitter, and a few forums so that I can build some steam for my company.

Thanks for your feedback though! I'm glad you've played it. It does mean a lot to me that people are actually playing it!

www.NaplandGames.com
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 28th Apr 2013 17:52
If you add background music, make sure there is an option to turn it off.

Personally, background music tends to annoy me in a game.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Apr 2013 17:58
Absolutely! You do know there's a mute button in the upper right when playing? I also staggered the asset loading in the beginning so that you can lower your volume if you forgot to. I do wish the volume control on Android was on a special thread for better control.
You don't know how many times I've had headphones on and load something with overly loud sound.
Anyway no more music for this game.

www.NaplandGames.com
Ancient Lady
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 28th Apr 2013 18:59
I did see the mute button. But I wouldn't want to mute the sound effects, only background music.

I was trying to catch up on some TV episodes for a series yesterday. The sound was very bad on the main speakers on my PC, even cranked all the way up. So I plugged in a headset and started up and nearly was deafened by the volume. Big difference!

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Naphier
13
Years of Service
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Apr 2013 19:07
Yeah it would be really nice if computers and mobile devices came with better sound leveling built in sort of like normalization or something to better limit the volume.

Fortunately most ads on Hulu and such seem to have turned it down quite a bit.

www.NaplandGames.com
Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Apr 2013 19:11
Whoa... just looked at my iTunes downloads and I'm already up to 158 in under 48 hours. Nice!
I'm up to a whopping 24 on Google Play...
Hope my ad revenue will reflect all of the iOS activity!

Big thanks to all who've downloaded!

www.NaplandGames.com
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 28th Apr 2013 22:08 Edited at: 28th Apr 2013 22:23
I downloaded the Android version. Now I'll go get the iOS version.

EDIT: I installed dFenz on my iPad 2 just fine. But it has a button at the bottom to 'Try Dodge those Balls, Free from Google Play'. It's sort of hard to install an Android app on an iPad.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Naphier
13
Years of Service
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Apr 2013 23:22 Edited at: 29th Apr 2013 18:11
Oh shoot forgot to take that out. Thanks!!

EDIT:
Now up to 220 downloads on iOS. Admob revenue is stale and appears to really only count when I get a click through... Inneractive ad revenue is non-existent, but I expect not many are playing on Windows.

Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 3rd May 2013 04:54
dFenz is now available on the Amazon App Store for folks with Kindle Fires.
HERE

I'd love to hear how ti works if anyone has a KF they can download it to.

Amazon's submission process was very easy.

Naphier
13
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 17th May 2013 00:16
Wooo dFenz is now on AppUp!
http://www.appup.com/b/hl/ps/en-US,2,P,27424,0,71020
I think that was more difficult than building the game!

Phaelax
DBPro Master
21
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Joined: 16th Apr 2003
Location: Metropia
Posted: 17th May 2013 01:31
Congrats. Have the Honorary Kiwi of Success.

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Naphier
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 17th May 2013 05:20
mmmm kiwi nom nom nom
Thanks!

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