This page seems to have the most talk about the format:
http://forum.thegamecreators.com/?m=forum_view&b=41&t=198739&p=2
I think that the format should look something like this
Object
{
RightHand{ 0 }
Position { 0,0,0 }
RotationQ { 1,0,0,0 }
VertexCount { 4 }
VertexAttrib
{
Name { "position" }
Type { "Float" }
Components { 3 }
Normalize { "no" }
Data
{
-5,5,0,
-5,-5,0,
5,5,0,
5,-5,0
}
}
VertexAttrib
{
Name { "normal" }
Type { "Float" }
Components { 3 }
Normalize { "no" }
Data
{
0,0,-1,
0,0,-1,
0,0,-1,
0,0,-1
}
}
VertexAttrib
{
Name { "uv" }
Type { "Float" }
Components { 2 }
Normalize { "no" }
Data
{
0,0,
0,1,
1,0,
1,1
}
}
IndexCount { 6 }
Indices
{
0,1,2,
2,1,3
}
Texture
{
Stage { 0 }
Filename { "diffuse.png" }
}
Texture
{
Stage { 1 }
Filename { "normalmap.png" }
}
}
There is currently no animation support.
There is an exporter python script on that page that I Have tried and it seems to work fairly good.