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FPSC Classic Product Chat / Build Process Error!

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Message
TIMON
14
Years of Service
User Offline
Joined: 28th Aug 2011
Location: France
Posted: 27th Apr 2013 15:10
I just opened the Cave sample map (which comes with the cave pack) I set the graphics quality to high in the settings window (sorry I can not see low res graphics) now when I want to test the map I get this error:
Build Process has exceed 1.85GB of virtual memory.....please what should I do?
The Zombie Killer
15
Years of Service
User Offline
Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 27th Apr 2013 15:36
It seems that the map exceeds the 1.85GB memory cap. You can open up your setup.ini and change "systemmemorycapoff=0" to "systemmemorycapoff=1" to fix this error, but it's not a real fix, it will just allow you to play the level, since it exceeds the 1.85 limit, you will most likely encounter lag and crashes.

It's probably because the map was most likely created with an older version of FPSC than the one you're using.

To my knowledge, there isn't a perfect way to update a map yet.

-TZK

s4real
VIP Member
19
Years of Service
User Offline
Joined: 22nd Jul 2006
Location:
Posted: 27th Apr 2013 15:36 Edited at: 27th Apr 2013 15:38
Go into preference and change to best for performance and texture quality to medium x2 reduction.

Your reaching the limit due to everything using to much memory.

If you want to keep them settings you have to reduce the lightmaping.

Also zombie killer has a good point the map could be made in an older version and has compatible issues

best s4real

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