the default landscape project takes 28.8 Mb's on my computer
another project of mine that loads around 10 Mb's of file takes 110 Mb's of RAM
I also tried compiling it (Dodge those Balls) with 1076 and it still takes 173.4 Mb's
I've attached another project (including source code) of mine that I stopped working on, it loads less than 1 Mb of files, but takes 35.8 Mb's of RAM on my computer (Windows 8)
here are samples of the code:
main.agc
SetDisplayAspect(1.5)
SetOrientationAllowed(0,0,1,1)
SetSortCreated(1)
[include statements here]
[constant statements here]
startapptime as float
startapptime = timer()
`*************************************LOAD MEDIA`*************************************
kirschimg = LoadImage("kirsch.png")
splatimg = LoadImage("splat.png")
splat = createsprite(splatimg)
SetSpriteSize(splat,100,100)
kirsch=createsprite(kirschimg)
SetSpriteSize(kirsch,100,100)
sync()
gosub initmusic
SetMusicSystemVolume(20)
SetSoundSystemVolume(18)
PlayMusic(stid,1,stid,stid)
gosub initvars
gosub LoadGraphix_part1
for i=0 to 255 step 5
SetSpriteColorAlpha(kirsch,255-i)
sync()
next i
gosub LoadGraphix_part2
for i=0 to 255 step 5
SetSpriteColorAlpha(splat,255-i)
sync()
next i
DeleteSprite(splat)
DeleteSprite(kirsch)
[main loop after this]
[init.agc]
LoadGraphix_part1:
fontimg=LoadImage("[font].png")
SetTextDefaultFontImage(fontimg)
SetPrintSize(10)
xxx= LoadImage("xxx/xxx.png")
[about 150 times]
return
LoadGraphix_part2:
xxx= LoadImage("xxx/xxx.png")
[80 times]
return
edit: file is now attached