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AppGameKit Classic Chat / tier1 project resolution not correct on Iphone 4 using AGK viewer

Author
Message
haliop
User Banned
Posted: 6th May 2013 14:12
ive set setup.agc res to 960 680
and virtual res 960 680
but when im using broadcast and viwer on my iphone 4 i get about half the screen working... any idea?

Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 6th May 2013 17:29
First, don't use the AppGameKit Viewer for any real testing. It is not very functional. It only mimics what is displayed on the PC. It does not actually run anything.

And, you are using the wrong resolution. The iPhone 4 resolution is 960 by 640, not 680.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
haliop
User Banned
Posted: 6th May 2013 18:11
aha! ty so it should work right with the right resolution.

Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 6th May 2013 18:18
Yup. But, again, the AppGameKit Viewer is really not good for testing. You cannot interact with your app on the iOS device (unlike when using a Player).

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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