Thx Tornado, this is what i think as there are much AppGameKit users that develope with android and less with iOS.
We know that who use xcode, so Tier 2, is more active than the Tier 1, and if we use obj c, we know how to get the same things are in the AppGameKit Social using some lines of code.
I like AppGameKit very much, but if TGC don't divide the social LIBs from the AppGameKit Lib we have much problems than the UDID one.
For example, with the notifications, if you use it, and use AppGameKit Facebook the app will crash when you get the first notification handle.
And other things like this.
I don't wanna add JSON, AdMob, Twitter, oAuth..... i don't use those.
So i don't wanna add them.
In the same time i'm not the one that make 100 .m files. I'm an old school coder, so i do max 5/6 .cpp and 1/2 .m, now imagine if i see the project full of files and things i don't want inside, how i get it!?
Anyway, anyone knows if is possible to include optionally a LIB from another LIB?
So if i use AGKLib.a it search optionally Facebook.a or Twitter.a????
I think this is an idea.
Long life to Steve!